Basic Information
Uses of Computer Graphics and Advanced Graphics Systems. Raster Graphics and Geometry Over The Discrete Grid. Two and Three Dimensional Transformations. Representation and Display of Parametric Curves and Surfaces and Three-dimensional Objects. Hidden Surface Removal, Shading and Shadowing Models, Texture Mapping and Color Models. _learning Outcomes# By The End of The Course The Students Will Know# 1. How to Build a Software Rendering System For 3d Models (including# Rasterization, Hidden Surface Removal, Shading And Clipping). 2. Understand The Mathematical Properties and The Applications of 2d And 3d Linear Transformations._ 3. Understand The Construction of Parametric Curves and Surfaces, And Their Usage in Geometric Modeling._ 4. Know and Implement Shadowing and Texture Mapping._ 5. Know How to Program Shaders Using Opengl._
Faculty: Computer Science
|Undergraduate Studies
|Graduate Studies
Pre-required courses
44268 - Int. to Data Structur and Algorithms or 234218 - Data Structures 1
Course with no extra credit
Course with no extra credit (contained)
35003 - Cad Systems 1 46345 - Computer Graphics
Semestrial Information
Weekly Hours
3 Academic Credit • 2 Lecture Hours • 1 Discussion Hours • 1 Project Hours
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Responsible(s)
Mirela Ben-chen
Notes
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מספר הקורס הקודם של הקורס היה 234325
Exams
Session A: 05-05-2024 13:00 - 16:00- אמדו 234.
- אולמן 201.
Registration Groups
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Weekly Hours
3 Academic Credit • 2 Lecture Hours • 1 Discussion Hours • 1 Project Hours
Go to Course Page
Responsible(s)
Gershon Elber
Exams
Session A: 02-02-2023 Session B: 02-03-2023Registration Groups
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