In The Course We Will Learn The Principles of Game Design And Learning From Games. The Course Will Cover Different Game Genres, Relationship Between Games and Learning, Moyivation, The Use of Games For Assessment and Measurment, Gamification and Avatars and Identities During Thr Course, Students Will Design Several Games in Diverse Content Areas. The Projects Could Include Video, However, There Is No Expectation of That. Learning Outcomes# at The End of The Course The Student Will Know# 1. to Design Games That Align With Designated. 2. to Analyze Games in Order to Identify Opportunities For Learning Of Knowledge, Skills, Dispositions and Co-regulation of Learning. 3. to Support Productive Team Work As a Group Member Or Externally. 4. to Use Games For Assessment Purposes, and to Evaluate Students Performances Wuthin Games. 5. to Evaluate Novel Interventions Using User Studies. 6. to Embed Games Within a Larger Instructionalsequence.

Faculty: Education in Science and Technology
|Graduate Studies

Pre-required courses

95605 - Introduction to Psychology or 214117 - Int. to Education in Science and Tech.1 or 214118 - Int. to Education in Science and Tech.2


Course with no extra credit

216028 - Educational Game Design